﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Collections.ObjectModel;
using System.Threading;
using System.Net.Sockets;
using System.Collections;

namespace WPFYanChatServer
{
    class ServerData
    {
        /// <summary>
        /// 服务器端监听器
        /// </summary>
        //public static TcpListener ServerListener = null;
        //public static ObservableCollection<ServerLog> ServerLogList = new ObservableCollection<ServerLog>();
        //public static ObservableCollection<OnlineUserinfo> OnlineUserinfoList= new ObservableCollection<OnlineUserinfo>();
        //public static List<Thread> ListUserThead = new List<Thread>() ;
        static public List<XmppSeverConnection> onlineuser = new List<XmppSeverConnection>();
    }
}
